Make Interactive Story more Variable [on hold]
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Published on 2013-10-25T20:40:27Z
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2013/10/25
22:12 UTC
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rpg
|interactive-fiction
I'm creating an interactive story that allows users to make choices based on a story. However, it doesn't give users room to do much creatively on their own. They are bound by the script at the moment. I'm wondering if anyone can suggest any element I can add that might give users some personalization. I was thinking about maybe character editing, but that doesn't add too much.
I also thought about a stats system where they can have certain attributes and stats they might earn, but I'm not sure how they might use those stats.
Anything is helpful!
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